Computer Science & AI · 2016
Mastering the Game of Go with Deep Neural Networks and Tree Search
David Silver, Aja Huang, et al. (DeepMind)
Overview
AlphaGo became the first program to beat a professional human at the ancient board game Go, long considered a grand challenge for AI because of its astronomical complexity. It combined deep neural networks with Monte Carlo tree search.
Showed AI could master intuition-heavy domains; AlphaGo beat Lee Sedol months later.
Key findings
Methods
Neural networks were trained first on expert human games then improved by reinforcement learning through self-play; at play time they guided a Monte Carlo tree search that selected moves.
Keywords
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